Top 6 Dungeons & Dragons Strategy Games, Ranked
Some great games have been made by combining tactics with the world of Dungeons & Dragons. These are the best.
Over the years, Dungeons & Dragons has been a valuable and sought-after video game IP. Most of the games that use this IP are CRPGs, action-RPGs, or first-person dungeon crawls. Is it fair to call all of these games strategy games? Many of them do have some strategy to them.
But there have been some really smart Dungeons & Dragons games, whether they are old-school games from the 1990s, turn-based games that changed the industry, or digital versions of board games.
Blood & Magic
This well-made RTS game came out in 1996, when RTS games were at the height of their fame. As a result, many people forgot about it right away. The story takes place in the Utter East area of the Forgotten Realms, and the game’s basic RTS gameplay is a lot like Blizzard’s Warcraft.
You can get different ends in Dungeons & Dragons: Blood & Magic by finishing the game with either of the two different groups. Blood & Magic’s gameplay is a little similar to other games of the time. But it has a unique way of getting resources: you don’t get them from a supply deposit. But from obelisks that are made by changing important “Golem” units. Because these Golems can also be turned into fighting units. It makes for a very risky game where the economy and military need to be carefully balanced.
Dungeons & Dragons: Lords Of Waterdeep
Lords of Waterdeep is a modern classic board strategy game that won several awards when it came out in 2012 from Wizards of the Coast. The game looks like German board games and is played by placing workers in different areas. The board game was so well-liked that it was turned into a digital version that came out in 2017 on Steam.
People who play this game become Lords and are in charge of sending spies around the city of Waterdeep, also known as the “City of Splendors,” in the Forgotten Realms to find heroes to help them finish different tasks. Since it’s a digital version of a board game, the gameplay is turn-based and feels like a real game. The only difference is that you can play against AI instead of other people.
The Temple Of Elemental Evil
The Temple of Elemental Evil was based on the famous Dungeons & Dragons board module written by Gary Gygax, who helped create D&D. It came out in 2003 to mostly positive reviews. But it got a lot of bad reviews for not having a story and having a lot of bugs.
Based on the rules of Dungeons & Dragons 3.5, The Temple Of Elemental Evil is mostly a dungeon crawler game with tactical turn-based battle that requires a lot of planning. The game is unfortunately pretty hard to get into because it requires players to know the Dungeons & Dragons rules. In spite of this, CRPG fans who don’t mind games that aren’t perfect should play The Temple Of Elemental Evil.
Solasta: Crown Of The Magister
This strategy turn-based RPG came out on Steam in 2021 and has improved fighting based on the 5th edition rules of Dungeons & Dragons. The game’s “System Reference Document” was used as a guide. Solasta: Crown Of The Magister is a fantasy game set in a semi-post-apocalyptic world with ruins and tunnels. The party-based gameplay is greatly influenced by board games.
In Solasta: Crown Of The Magister, players take control of a party they made using a detailed character creation tool that was inspired by old-school tabletop role-playing games. The players use tactics and strategy to win battles against different enemies. Positioning and being aware of your surroundings are important parts of the game play. But there are also more common aspects like rolling for initiative and strikes of opportunity.
Dungeons & Dragons: Dragonshard
Dungeons & Dragons: Dragonshard has been forgotten, even though it got good reviews when it first came out in 2005. There hasn’t been much media coverage of the game since then. It’s even stranger that Dragonshard has disappeared. Because it tries hard to feel like a board RPG while staying true to the RTS genre. And some might say it does this very well.
In Dungeons & Dragons: Dragonshard, you can play real-time strategy games with a twist. As a Dragonshard player, you have to go into dungeons with smaller groups of special units to fight monsters and collect cash. Which you can then use to build your troops above ground. It’s more like an RPG because of this underground party-based gameplay, which gives the game more depth and complexity and makes it feel more like Eggy Car even though it’s an RTS.
Baldur’s Gate 3
This long-awaited third game in the acclaimed Baldur’s Gate series was made by the same people who made Divinity: Original Sin 2. It takes place in the Forgotten Realms and lets players handle a group of heroes in turn-based strategy battle. Combat in the game is mostly about where the player is positioned and how they can use the different surroundings to their benefit.
There is an amazing amount of player power and control in Baldur’s Gate 3. Both in the story and in how players can approach battles. This power is what moves the game forward and makes it feel like a real role-playing game. Baldur’s Gate 3 is even more different from most RPGs because it has so many split paths. This is made possible by a world that changes and reacts. Which lets players have very different experiences with the game.