CBSE Computer Application Class 10 Syllabus

How to Complete Computer Application Class 10 Syllabus Timely?

CBSE Computer Application Class 10 Syllabus

In the modern era, it has become a necessity to be acquainted with computer literacy. CBSE Class 10 Computer Applications is designed to help students get well-versed in the computer’s basic concepts and get a hand-to-hand experience to understand the concept better. Topics like internet safety and digital communication etiquette are often covered in the CBSE Computer Application Class 10 Syllabus.

The latest 2024 Computer Applications Syllabus will be released at March end of April beginning and some minute changes can be made based on the new curriculum framework. The section below will cover the detailed CBSE Class 10 Computer Applications analysis along with some topper tips that can help prepare for the board exams 2025 better.

Class 10 Computer Applications Blueprint
Units Unit Name Marks
I Networking 15
II HTML 25
III Cyber Ethics 10
Lab Exercises

Lab Test (30) + Report File + Viva (10) + Project (10)

50
TOTAL 100

 

Breakdown of CBSE Class 10 Computer Applications Syllabus

The syllabus is divided into 4 units including- Networking, HTML(HyperText Markup Language), Cyber Ethics, and Practicals. 

Unit 1: Networking

Chapter 1: Networking Technologies

To prepare students for further study of higher-level computer networking problems, Chapter 1 gives them an overview of networking technology. It gives students the fundamental information and abilities they need to understand how networks work and what role they play in the digital age.

Overview of Networking: Understand the meaning of networking and its importance in today’s society. Discover the many kinds of networks, such as WAN (wide area network) and LAN (local area network).

Network Topologies: Understand the many topologies of networks, including bus, star, ring, and mesh. Recognise how different topologies affect data transmission and network performance as well as how they shape a network’s logical and physical architecture.

Protocols for networks: Examine popular network protocols, including FTP (File Transfer Protocol), HTTP (Hypertext Transfer Protocol), and TCP/IP (Transmission Control Protocol/Internet Protocol). Recognise how protocols help to standardise communication between connected devices.

Internet and Intranet: Make a distinction between the two. Recognise that an intranet is a private network used for internal communication and cooperation within an organisation, whereas the internet links millions of devices globally.

Network Security: Discover the significance of network security and the many steps taken to guard against cyberattacks, illegal access, and data breaches. Examine ideas like encryption, firewalls, and authentication procedures.

Emerging Technology: Learn about the newest developments in networking, including virtualization, cloud computing, and the Internet of Things. Comprehend how these technologies are changing the architecture, operation, and management of networks.

Chapter 2: Internet Service and Mobile Technologies

The Class 10 Computer Applications syllabus includes a chapter named “Internet Service and Mobile Technologies” that covers the fundamentals of the Internet, its services, and different mobile technologies.

Introduction to the Internet: Students get knowledge about the definition, uses, and importance of the Internet in contemporary communication and information sharing.

Internet Services: Email, web surfing, social networking, online shopping, online banking, and online education are just a few of the services that are covered in this chapter. Students are aware of the features and goals of each service.

Web browsers: These are software programmes that allow users to access content on the World Wide Web. Students learn about these programmes throughout this lesson. Web browsers that are frequently used are addressed, including Microsoft Edge, Mozilla Firefox, and Google Chrome.

Mobile Technologies: Smartphones, tablets, and wearable technology are just a few of the mobile technologies that are covered in this chapter. Pupils gain knowledge of mobile devices’ functions, features, and significance in daily life.

Mobile Apps: The chapter covers mobile applications or apps, and how important they are for improving mobile devices’ functioning. Students gain knowledge about a variety of app categories, such as social networking, gaming, productivity, and entertainment applications.

Mobile Communication Technologies: Students investigate several mobile communication technologies, including instant messaging applications, MMS (Multimedia Messaging Service), and SMS (Short Message Service).

Mobile Security: Students gain knowledge of the significance of mobile security as well as safeguards against viruses, malware, phishing scams, and data breaches for their mobile devices.

Unit 2: HTML

Chapter 3: Basic HTML Elements

Chapter 3 of the Class 10 Computer Applications Syllabus covers fundamental HTML concepts like how one can create an HTML document, HTML tags and attributes, and HTML lists.

Overview of HTML: The common markup language used to construct web pages is called HTML (Hypertext Markup Language). It is made up of different components that work together to organise a web page’s content.

Headings and Paragraphs: HTML offers components such as Comments: HTML enables programmers to include comments () in the code for documentation and explanation. Web browsers disregard comments, which are used by developers as notes.

Validation: Writing well-formed HTML code that complies with rules and specifications is crucial. Verifying HTML code makes it more user-friendly and compatible with a variety of web browsers.

Chapter 4: Inserting Images, Links, and Tables in HTML

Chapter 4 of the Class 10 Computer Applications Syllabus covers image insertion in HTML, internal/external linking, how to send an email from a browser, and how to create a table in HTML.

Adding Images: Students are taught how to add images to their HTML pages by using the element. They are aware of the tag’s properties, including width, height, alt (alternative text), and src (source). They also understand how crucial it is to offer illustrative alternate text to promote accessibility.

Adding Links: The (anchor) element, which is used to construct hyperlinks inside web pages, is covered in this chapter. Students gain knowledge about creating internal and external links as well as how to use the href property to indicate the destination URL. They are also cognizant of the distinction between absolute and relative URLs.

Chapter 5: Cascading Style Sheets and Forms

Chapter 5 of the Class 10 Computer Applications Syllabus covers the fundamentals of improving the webpage using CSS. It will also help students understand how they can link external style sheets in the document, DHTML, and CSS elements, properties, and their Limitations.

Cascading Style Sheets (CSS): An Overview

A style sheet language called CSS is used to specify how HTML content is presented. It gives web developers the ability to simultaneously manage the appearance, design, and layout of many web pages.

Unit 3: Cyberethics

Chapter 6: Cyber Ethics

Chapter 6 of the Class 10 Computer Applications Syllabus covers the fundamentals of cyber ethics, software licenses, open source licenses, digital divide, and e-commerce. 

Intro to Cyber Ethics: This chapter starts by outlining the idea of cyber ethics, which is the moral code that regulates how people utilise digital devices and the internet. It highlights how crucial acting morally and responsibly is while interacting online.

Ethical Problems in Cyberspace: Students study the several ethical problems that can occur in cyberspace, including identity theft, hacking, piracy, cyberbullying, online privacy breaches, and the dissemination of false information. The effects of these problems on people, society, and the digital ecosystem at large are covered in this chapter.

Comprehending Digital Citizenship: The notion of digital citizenship is presented to the students, encompassing the responsible, courteous, and moral use of technology. They gain knowledge of the standards, obligations, and privileges that come with being a digital citizen.

CBSE Class 10 Practical Computer Applications Syllabus

  • Create static web pages.
  • Use style sheets to enforce a format in an HTML page (CSS).
  • Embed pictures, audio and videos in an HTML page.
  • Add tables and frames to an HTML page.
  • Decorate web pages using graphical elements.
  • Create a website using several web pages. Students may use any open-source or proprietary tool.
  • Work with HTML forms: text box, radio buttons, checkbox, password, list, combobox.
  • Write a blog using HTML pages discussing viruses, malware, spam and antiviruses
  • Create a web page discussing plagiarism. List some reported cases of plagiarism and the consequent punishment meted out. Explain the nature of the punishment in different countries as per their IP laws.

To prepare for the board exams and practicals, students must understand the Class 10 Computer Applications Syllabus, try to execute the understood concepts and practice sample papers for the exams. Computer Applications have a wide scope and can help in higher education.

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